| [size=18.018px]说明:角色每次升级将会触发 D:\mud2.0\Mir200\Envir\PsMapQuest\RunQuest.pas 文件中的 PlayerExpLevelUp()方法
 [size=18.018px]procedure PlayerExpLevelUp();var
 iLev : integer;
 begin
 iLev := This_Player.Level;
 
 case iLev of
 7:
 begin
 [size=18.018px]           case This_Player.Job of0 :
 begin
 This_Player.Give('基本剑术',1);
 end;
 1 :
 begin
 This_Player.Give('火球术',1);
 This_Player.GiveBindItem('魔血石(小)',1);
 end;
 2 :
 begin
 
 This_Player.Give('治愈术',1);
 This_Player.Give('精神力战法',1);
 end;
 end;
 end;
 15:
 begin
 case This_Player.Job of
 0 :
 begin
 This_Player.Give('八荒',1);
 This_Player.Give('攻杀剑术',1);
 if This_Player.Gender = 0 then
 This_Player.Give('中型盔甲(男)',1)
 else
 This_Player.Give('中型盔甲(女)',1);
 end;
 1 :
 begin
 This_Player.Give('海魂',1);
 This_Player.Give('雷电术',1);
 if This_Player.Gender = 0 then
 This_Player.Give('中型盔甲(男)',1)
 else
 This_Player.Give('中型盔甲(女)',1);
 end;
 2 :
 begin
 This_Player.Give('半月',1);
 This_Player.Give('灵魂火符',1);
 if This_Player.Gender = 0 then
 This_Player.Give('中型盔甲(男)',1)
 else
 This_Player.Give('中型盔甲(女)',1);
 end;
 end;
 end;
 end;
 end;
 
 [size=18.018px]begin 
 [size=18.018px]end. 
 
 [size=18.018px]改文件入口函数为空,对应方法程序会直接调用 [size=18.018px]该文件中不可以使用This_NPC对象调用接口,只能使用This_Player对象调用 
 
 [size=18.018px]角色每次登录聊天框都会显示“欢迎登陆战神传奇” 
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